Friday, June 29, 2018

From Cartoons to Cubism

I began studying art by drawing animated cartoons on screen, and trying to capture scenes for further study. Also I studied anatomical reference books at an early age as well. As a teen I purposefully studied scenes of street life in Washington DC. It is when I enrolled in art school that I realized I had been focused on the same thing all along. The study of movement. I was given models to work from in school, but my teachers focus was on capturing in my opinion crude detail, that I felt was frankly, unsalable imagery at best. My focus was on merging 2 or more poses together to create a visual narrative of a shifting human form 1st in draft form, later more volume to the body parts, hair, fingernails, eyelashes etc. to finalize the works.

I used to view the type of anatomical reference books which allowed you to peel back or overlap transparencies with additional sections. I like viewing as much information as possible without being confused. I then began creating my own scenarios of things not found in books.

I enjoyed the subject  matter of Toulouse-Lautrec. I used my city to capture street-life my way. I had to do it quickly and efficiently, so I developed a short-hand-and concealed what I was doing. I used small books. I wore shades in the day, and a brimmed hat at night. Later, after gathering material in my miniature sketchbooks, I would go home and enlarge the scenes.

I work on large pieces of cardboard, plywood, re-use old canvases etc. to create the new days work on.


Monday, June 25, 2018

The Cubist

THE CUBIST
“When I paint figures, I want to see all the parts. I want to look and see how everything connects to itself as well as look through it and see the space it occupies in the room, what lies behind it, below and above.”   
          

Cubist Guitar

Cubist Guitar
This is the sort of treatment I give when a musician is not playing. The musical instrument seems to beckon the musician to pick it up and start playing. It’s body morphs, and colors bleed in mock visual sound. Like an echo in an empty room. As if it has been put down or dropped, the audio reverberates inside the guitar and escapes into the emptiness, summoning a player.